Adriaan Beukers
Ole Bouman
Steward Butterfield
Ben Cerveny
Elisabeth Diller
Michael Douglas
Maya Draisin
Brian Eno
Marti Guixe
Ivo Janssen
Nathalie Jeremijenko
Winy Maas
Malcolm McCullough
Irene McWilliam
Sugata Mitra
Andre Oorebeek
Chris Pacione
Garry van Patter
Fiona Raby
Hani Rashid
Kristi van Riet
Rick Robinson
Alexander Rose
Tiffany Shlain
Bruce Sterling
Lisa Strausfeld
Jane Szita
John Thackara
Tjebbe van Tijen
Michael Waisvisz
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(Comes on stage barefoot and looking dishevelled) Its tough first thing in the morning!
So the great thing about Amsterdam (smoking) . . . I'm sorry I forgot what I was going to say. . . (audience laughter)
Theres something funny about jokes. I dont know why jokes are funny, but one funny thing about them is that they rely on the listener, the laugher, sharing a lot of knowledge with the person telling the joke. You can see this when it comes to explaining the joke, its always a matter of relating a few facts or assumptions that the listener may not have had in mind. Like, 'Pat Kennedy is a racist', or 'blondes are stupid'. Your success when telling a joke depends on your listener knowing things and you being able to count on them knowing those things.
All communication is like this. All interpretation requires a huge base of shared knowledge. And really when you come down to it, we have some small differences. But just like differences between one persons genes and another's, we have a lot more in common than we have differences. It might be trivial things, like the axioms of arithmetic, or obvious stuff, like 'mean people suck'. But theres a lot of shared knowledge, and what shared knowledge enables is richness and lightness in communication.
If youre talking to a close friend, you can say a lot less and communicate a lot more. But its not just about the economy of saying less, the economy of motion that you might experience, but about evoking a lot of things that you otherwise wouldnt be able to say, explicitly. And exploiting the available shared info is what makes that possible.
So, when someone on the stage says 'Modernism', they can count on that to evoke a bunch of images and stories in the minds of the listeners. It might be Frank Lloyd Wright or something like that. But when youre talking to a close friend and you say 'Modernism' as you roll your eyes, you can usually evoke a lot more. Or, if youre more like me, you can say Postmodernism and roll your eyes.
So to summarise, these are some of the thing you would have to know for that joke to be funny: one, smoking marijuana is tolerated in Holland; two, smoking marijuana affects your short-term memory. And if you didnt know those things, then the joke wouldnt have been funny at all.
When youve achieved a level of intellectual intimacy with someone, your words can go a lot further. And, although we always say that computers arent like humans at all, one way that they are like humans is that the more knowledge that you can count on them containing in the interpreting system, the more you can exploit it and therefore the less you can get away with.
So this is perhaps one slogan that comes out of the 5K Awards, and its probably my favourite example that didnt actually win anything in the contest. It's by a Dutch guy (Milo Vermeulen), whos 22 and lives in Rotterdam, studying Interaction Design there. If anyone here owns a web design studio in The Netherlands, Id say snap this guy up, hes really quite incredible. This is called Hungry Little Frog (frog appears onscreen).
To see Milo Vermeulen's Hungry Little Frog, click here.
And see some of the techniques he uses in order to get in under the 5K limit, things like telling the browser to draw the background green, rather than actually specifying green pixel, green pixel, green pixel, green pixel. And this background image of the bog is actually a much smaller image and hes telling the browser through the HTML to blow it up, to reuse these pixels again. And you can see these little flies that you can drag around. And each of the flies is exactly the same, but just slightly offset algorithmically, to give it a kind of natural feel. You can see that the little frog (frog's eyes move around), he tracks the movement of the mouse, its very clever: you get to draw one small circle and then describe another circle mathematically and use the same one-pixel image to track around. Its a very nice effect using very, very little.
You can see also that theres a macro-state that the system gets into, which is the number of flies that the frog has eaten. And there are also micro-states, the position of the individual flies and how far they have to go to get back into the flock. Of course, once he has eaten all the flies, he then spits them back out. Its a nice simple loop, a really good example of all the techniques you can use. If there were an award for technical prowess in these kinds of designs, this would certainly be the winner.
And thats my five minutes!
This is Stewart Butterfield's second presentation given at Doors in a series of three.Link to Stewarts presentation #1
Stewart's presentation #3 |